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Finished Reading: Go Programming Blueprints
Dec 16, 2016

I have accomplished what I promised in October! To finish reading Go Programming Blueprints, fun fact is that I got this book in 2015 as a Father’s Day gift. I finished reading it more than one year later. Jeez.

Go Programming Blueprints was written by Mat Ryer and published by Packt. It is the fifth physical Go book I’ve read this year and surprisingly it does not overlap any of the other four, as a matter of fact I believe this complements them nicely.

Although there are lot of things included in this book, the following three are the ones that caught my attention:

  1. Suggestion about Code Readability: in the example Mat uses a bool constant to define the animation status, Animate = true and DontAnimate = false; this explicitly indicates purpose of those values, much more clear.
  2. Quick intro to packages:
  3. testify for mocking and testing.
  4. envcode for populating struct fields from Environment variables.
  5. How to cleanly exit from the usual Control+C

The best about Go Programming Blueprints is how it’s laid out, however I can see it being difficult for newcomers, either new to the language or to programming in general, but if you take the time to read the Manning books first and then this one, you shouldn’t have a problem following it and taking advantage of all the snippets and explanations.

I liked this book, as a matter of fact, I already bought the second edition for reading it in 2017:


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